//==============================================================================
// Prodromos_anim.txt
//==============================================================================

import bow_defines_anim.txt
import Egyptian_Camelry_Shield_anim.txt

//==============================================================================
define Head
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
                                           Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Cavalry Head Standard
			}
		}
		set hotspot
		{
			version
			{
                                           Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Cavalry Head Copper
			}
		}
		set hotspot
		{
			version
			{
                                           Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Cavalry Head Bronze
			}
		}
		set hotspot
		{
			version
			{
                                           Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Cavalry Head Iron
			}
		}
	}
}

//==============================================================================
define Quiver
{
	set hotspot
	{
		version
		{
			Visual arrowbagtox
		}
	}
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
			version
			{
				Visual Archer C Mounted Archer_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
			version
			{
				Visual Archer C Mounted Archer_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
			version
			{
				Visual Archer C Mounted Archer_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_BoredA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
			version
			{
				Visual Archer C Mounted Archer_BoredB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.40 true HorseBored checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_WalkA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.75 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_WalkA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.75 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_WalkA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.75 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_WalkA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
				tag FootstepLeft 0.00 true	
				tag FootstepRight 0.50 true	
				tag FootstepLeft 0.20 true	
				tag FootstepRight 0.75 true
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
                                Connect TopOfHead Blood hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
                                Connect TopOfHead Blood hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
                                Connect TopOfHead Blood hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
                                Connect TopOfHead Blood hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_IdleA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_IdleA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_IdleA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_IdleA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.61 true	
					tag GenericSound 0.60 true	
					tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.61 true	
					tag GenericSound 0.60 true	
					tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.61 true	
					tag GenericSound 0.60 true	
					tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.61 true	
					tag GenericSound 0.60 true	
					tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
                TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_FlailA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry standard
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
		
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_FlailA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry copper
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
		
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_FlailA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry bronze
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
		
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer C Mounted Archer_FlailA
ReplaceTexture Archer C Mounted Archer Standard/archer e cavalry iron
ReplaceTexture Archer C Mounted Archer Horse Standard/archer e cavalry horse standard
				connect RightHand Bow hotspot
				connect LeftForearm egyptianspearmanshield hotspot
				Connect TopOfHead Head hotspot
				connect BackChest Quiver hotspot
		
			}
		}
	}
}
